Here's my prototype storm trooper. He's made from Cadian torso/legs, green stuff, Wargames factory Shock Troop shotgun arm modified with the muzzle from a Catachan lasgun, and the ever popular Pig Iron head. More on the conversion process after the jump.
Monday, May 16, 2011
Saturday, May 14, 2011
Wargames Factory Shock Troops Heavy Weapons -- Preview Review
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| WGF - used without permission |
The preview appears shots of the CAD drawings so hopefully they'll still be able to incorporate some of the comments folks have left. First off, it looks like WGF is trying to step up the level of detail on the new models -- this is both a plus and a minus -- on the plus side, the upper torsos feature a new, more detailed armor design that will make great carapace armor. On the minus side, they aren't cohesive with the old Shock Troopers. Likewise with the new helmets -- they look good but they remind me more of french WW1 helmets than the coal scuttles of the original troopers. Of course, I'll probably use pig-iron heads anyway so not a big deal for me.
The kneeling pose on the mortar-man is welcome but the squatting pose on the other gunner is a bit of a miss in my opinion -- I can't quite see using it with a heavy weapon though perhaps with some thought I can come up with other uses for it.
Finallly the heavy weapons themselves are a bit of a mixed bag -- the twin-linked gatling gun has potential (Hydra conversion anyone?) the beam weapon not as much. The missile launcher and the mortar look fine, though I'd lose the paws on the bipod.
I'll probably buy at least one box of these guys just to play around with. I can solve some of the cohesiveness problems with a razon saw to mix and match the upper torsos from the standing shock troopers with the kneeling legs. Likewise that will enable the use of the new torsos for Carapace Armor.
Tuesday, May 10, 2011
Marbov Gets First Blood
So my new Sly Marbo got his first use this weekend in my FLGS' monthly apocalypse game. He popped up behind a Squad of Paladins with an attached Libby that had come in the previous turn and didn't disperse...
Direct hit with the demo charge. 2 made their 5++ and charged him the next turn taking him out. Still not a bad trade.
Direct hit with the demo charge. 2 made their 5++ and charged him the next turn taking him out. Still not a bad trade.
Wednesday, May 4, 2011
Al Rahem painted
Busy past couple of weekends have kept me from doing anything to post up. But here are a couple of pics of my Al Rahem stand-in all painted up.
I went with the lightning effect on the power sword using a red/orange color. What do you all think? Would I be better off with a purple or blue scheme.
. Now I just need to get the rest of the platoon painted.
Thursday, April 14, 2011
Al Rahem
The great coats will be lead by Al Rahem (or Alexei Romanov to fit the theme) . Since he's a special character he's being built up to be, well especially characterful. First off, I'm using the great-coat legs from the Cadian command squad box. They fit in with the other WGF great coats while looking a bit more up-scale what with him being an officer and all.
For the torso, I went with the medals torso -- hey, he's a hero of the Imperium, right? Al is equipped with a plasma pistol so that was a gimme.
For the torso, I went with the medals torso -- hey, he's a hero of the Imperium, right? Al is equipped with a plasma pistol so that was a gimme.
Wednesday, April 6, 2011
Monday, April 4, 2011
Fortress of Arrogance completed
I think I can finally put this one in the done column
Truth be told, I came close to re-doing the murals a second time by eliminating the banner and just leaving the skulls (and I still might -- lol)
And here's the walk-around
I liked the details in the engine compartment, so I ended up hinging the grilled cover, I'll just leave the other hatch off
Hope you all enjoyed this.
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